Program

Saturday, 14 April

10.00 –

14.00

CosmoCaixa

Sala: Àgora

EdCamp STEAM

Path to STEAMConf 2018

A meeting fuelled by teachers for teachers. Free and open to everyone for sharing and building knowledge, experiences, ideas, concerns and inspirations, and for preparing the three days of discussions, workshops and conferences.

edcamp steamconf barcelona

Is this your first edcamp?

If so, don’t worry, here you’ll have the chance to discover what it’s about and experience it for yourself. An edcamp is a meeting designed for sharing learnings, knowledge, concerns and passions about education. It is based on learning among equals and evolves through discussion and exchange in an open and stimulating environment that facilitates the free circulation of ideas.

Does it have a programme?

An edcamp has no specific programme because it is the participants that create the programme or the map of the sessions together, based on subjects, questions or concerns that are of interest to them.

Who can initiate the conversation?

Everyone is welcome to lead and initiate a session based on their own conversation proposal.

What will you take away?

Mainly you’ll take away a whole load of great ideas, new resources, discoveries and shared enthusiasm, after meeting others who are just like you! But also the names of those you can share your spirit of educational innovation with!

Are you game? Register now!


Wednesday, 18 April

10.00

Ajuntament de Barcelona

Saló de Cent

Ada Lovelace at Saló de Cent

STEAMConf 2018, in its fourth edition, aims to demonstrate the vital importance of implementing programmes and resources that help minimise gender imbalances and promote equal opportunities. For this purpose, three activities have been organised that pay homage to Augusta Ada Byron, Countess of Lovelace (London, 1815-1852). A gifted mathematician, Ada Lovelace is considered the first computer programmer, having written instructions for the first program in the mid-1800s.

ada ada ada steamconf barcelona

Each year, the international organisation, Iridescent, holds its Technovation Challenge, inviting teams of girls from all over the world to learn and apply skills needed to become technology entrepreneurs and leaders.

ajuntament barcelona steamconf

* Representative from the Barcelona City Hall

zoe philpot steamconf

The objective of each team is to identify a challenge in its community that needs to be solved, inspired by the United Nations sustainability challenges. The participants develop mobile APPs and a business plan to solve the challenge

Over 12 weeks, in Catalonia, 55 teams have worked, with the support of the Espiral Education and Technology Association, Ambassador of Technovation, the collaboration of the Generalitat de Catalunya and various technology companies.

Participants in Catalonia of the 2018 edition will present their ideas at the Saló de Cent, with the support and encouragement of Zoe Philpott, an award-winning storyteller with 15 years of digital experience and creator of the show Ada.Ada.Ada, which celebrates Ada Lovelace’s contribution to computer science.

Throughout the session and with the backdrop of the Ada Lovelace legacy, the girls will have the opportunity to defend the positive environmental and economic impact of their projects. They will also be able to discuss with Zoe the strengths, creativity, innovation and technology, as well as the magic ideas, which could make their project a unique initiative.

The cycle of activities about Ada Lovelace, STEAM and gender, is a joint initiative with the City Council of Barcelona


17.30 –

20.00

CosmoCaixa

Classroom: Àgora

Project STEAM4U: Raising students’ perceived self-efficacy in STEAM to provide opportunities for all

Workshop: Equity in STEAM: How can we make students feel that they can all do STEAM?

Digna Couso, director of the CRECIM (Centre for Research in STEM Education), Carme Grimalt, researcher at CRECIM, Universitat Autònoma de Barcelona (UAB), Bellaterra (Barcelona)

Several European institutions, which have previously asked themselves this same question, will share their journey and their learnings about their work on the STEAM4U project. The workshop aims to provide a space for reflection and analysis of various educational strategies to encourage girls [MA1] and young people from disadvantaged backgrounds to feel that they have the skills to carry out STEAM activities in formal and non-formal educational contexts. The final goal of the workshop is for the participants to co-construct educational strategies that make sense for each of their educational realities.

This workshop is a free activity, although prior registration is necessary. The maximum capacity is 45 people.

digna couso steamconf

Digna Couso, is a graduate in Physics and has a PhD in Science Education. She is a professor in the Department of Teaching of Mathematics and Experimental Sciences at UAB and is director of the CRECIM (Centre for Research in STEM Education). At the university, Digna is involved in the training of future primary and secondary school teachers, as well as in the training of in-service teachers. She was the coordinator of the Master’s Degree in Training Secondary School Teachers at the same university. As a researcher, she has worked on various projects to improve science teaching in relation to the promotion of educational equity in STEM at a national and European level. Recently, she has actively participated in the definition of the STEMCat plan of the Regional Government of Catalonia and is currently the coordinator of the training of STEM trainers for the plan. She has given numerous lectures on gender and STEM education at congresses and dissemination events and has directed several theses in the same field. She has published several high-impact articles and is a reviewer for international journals.

@DignaCouso

Carme Grimalt steamconf

Carme Grimalt, is a graduate in Chemistry and has a PhD in Science Education. She is a researcher at CRECIM (Centre for Research in STEM Education), where she participates in different research, outreach and teaching innovation projects. Her work focuses on two main areas: teaching and learning science with digital tools and the promotion of educational equity in STEAM. She is also a professor at the Department of Teaching Mathematics and Experimental Sciences of UAB, where she participates in the training of future teachers of primary, secondary and in-service teachers.

@carme_grimalt


Thursday, April 19

18.30

CosmoCaixa

Auditorium

Ada Lovelace at CosmoCaixa

Public Inauguration of the Conference (simultaneous translation in Catalan, Spanish and English)

Welcome by Lluís Noguera i Jordana, director of CosmoCaixa (Barcelona), Francesca Bria, Chief Technology and Digital Innovation Officer of the City of Barcelona (Barcelona)

digna couso steamconf

Lluís Noguera i Jordana, director of CosmoCaixa, the Science Museum of the “la Caixa” Banking Foundation. He is a graduate in Philosophy from UAB and has a Master’s Degree in Cultural Management from UB and in Public Administration from ESADE. He has also studied International Cultural Relations and previously held the position of Deputy Director of the Science, Research and Environment Area at the “la Caixa” Banking Foundation, developing, among others, the assessment project for the science outreach programme.

francesca_bria steamconf

Francesca Bria, was a Nesta Senior Adviser and Senior Project Lead in the Nesta Innovation Lab. She was also a Researcher and Teaching Associate at Imperial College Business School in the Innovation Studies Centre- Digital Economy Lab. She has a background in Innovation Economics and social sciences with a PhD from Imperial College, and an MSc in E-business and Innovation from the University College of London, Birkbeck. Francesca is a member of the Internet of Things Council and an advisor for the European Commission on Future Internet and Smart Cities policy.

She is also a member of the EC Expert Group on Open Innovation (OISPG) and a member of the European Research Cluster on the Internet of Things (IERC). She has been advising a variety of organisations and public institutions on Innovation policy, open technology, the Internet of things and smart cities. She is also active in various grassroots movements advocating for open access, digital sovereignty and digital rights.

Ada.Ada.Ada

an immersive and interactive performance by Zoe Philpott, award-winning storyteller and creator of the show, London, UK

This is an immersive show about Ada Lovelace, which condenses, in a 60-minute performance, her extraordinary life and legacy.

ada ada ada steamconf barcelona

Zoe Philpott takes the stage wearing a 19th century-inspired interactive dress, which has 4 400 LEDs that she operates with her wearable tech satin glove; the result of a collaboration with the outstanding international technologist and founder of Hackspace London, Charles Yarnold.

It is a talk, a theatre performance and a spectacle all at once, during which the audience interacts to become the first computer in the world and runs a simple program. The experience highlights the importance of Ada Lovelace’s achievements and her impact on current technology, illustrating how each person present can become part of technology.


19.45

CosmoCaixa

Auditorium

Learning, STEAM and Gender

A conversation with Zoe Philpott

(S) Cristina Pujades, senior lecturer of the Department of Experimental and Health Sciences at Universitat Pompeu Fabra (Barcelona).

(T) Francesca Bria, is the Chief Technology and Digital Innovation Officer of the City of Barcelona. She is a Senior expert and advisor on digital strategy, technology and innovation policy.

(E) Nuria Montserrat, Institute for Bioengineering of Catalonia (IBEC) Group Leader at the Institut de Bioenginyeria de Catalunya (IBEC, Barcelona)

(A) Zoe Philpott writer, artist and digital expert, Londres, Regne Unit

(M) Marta Casanellas, assistant research director of the Department of Mathematics at the Universitat Politècnica de Catalunya (Barcelona)

Modera: Carol de Britos, primary school teacher and third cycle coordinator at Escola Virolai

cristina-pujades steamconf

Cristina Pujades, is senior lecturer of the Department of Experimental and Health Sciences at Universitat Pompeu Fabra (Barcelona) and has a PhD in Biology from the Universitat de Barcelona. She has worked at Harvard Medical School (Boston) and at the École Normale Supérieure and the Université Pierre et Marie Curie (Paris). She currently leads a research group interested in the study of molecular mechanisms that govern the embryonic development of the brain. She received the ICREA Acadèmia (2016-2020) award from the Generalitat de Catalunya.

@CristinaPujades

francesca_bria steamconf

Francesca Bria, She was a Nesta Senior Adviser and Senior Project Lead in the Nesta Innovation Lab. She was also a Researcher and Teaching Associate at Imperial College Business School in the Innovation Studies Centre- Digital Economy Lab. She has a background in Innovation Economics and social sciences with a PhD from Imperial College, and an MSc in E-business and Innovation from the University College of London, Birkbeck. Francesca is a member of the Internet of Things Council and an advisor for the European Commission on Future Internet and Smart Cities policy. She is also a member of the EC Expert Group on Open Innovation (OISPG) and a member of the European Research Cluster on the Internet of Things (IERC). She has been advising a variety of organisations and public institutions on Innovation policy, open technology, the Internet of things and smart cities. She is also active in various grassroots movements advocating for open access, digital sovereignty and digital rights.

@francesca_bria

Nuria-Montserrat steamconf

Nuria Montserrat, Montserrat research is focused in understanding the molecular mechanisms leading to organ regeneration together with the development of basic knowledge in the field of pluripotent stem cells (PSCs) for human disease modeling. Her expertise in the fields of somatic reprogramming and organ regeneration helped her to develop a massive project selected for funding from the prestigious European Research Council (ERC) within the call of ERC Starting Grant from 2014. The possibility to combine emerging technologies from the field of pluripotent stem cells (i.e., organoids) together with innovative methodologies from the bioengineering field (i.e., 3D bioprinting, organ-on-chip, among others) is enabling Montserrat team to explore new scenarios of human disease modeling, with a special impact in kidney and heart related fields. First established as PI at the Center for Regenerative Medicine in Barcelona (CMRB) (2012-2014), from January 2015 she is Junior group leader at the Institute of Bioengineering of Catalonia (IBEC).

@IBECBarcelona

zoe philpot steamconf

Zoe Philpott is an award-winning storyteller and the creator of the one woman show Ada.Ada.Ada, which celebrates Ada Lovelace’s contribution to computer science. She has 15 years of digital experience and over 20 in the arts. She created virtual theatre for education “Kar2ouche” using gaming technology and her work has won 7 BETTs and 1 BIMA, as well as a BAFTA nomination. She has choreographed 4-metre high industrial robots for Ford, created a binaural immersive experience to shine a light on world poverty for the Nike Foundation and designed a 50 000-LED interactive Christmas Tree installation at the White House for Google. She is now combining all her STEAM skills to update history with herstory, starting with the story of Ada Lovelace. Zoe Philpott combines technology with the arts to tell stories that engage new audiences.

@zophilpott

Marta-Casanellas-Rius steamconf

Marta Casanellas, has a PhD in Mathematics from the Universitat de Barcelona. She was awarded a Fulbright grant and spent her post-doctoral fellowship at the University of California, Berkeley. In 2003 she was awarded a Ramón y Cajal contract at the Universitat Politècnica de Catalunya (UPC), where she began working on applications of algebraic geometry in computational biology.

She is a member of the Women in Mathematics committee for the European Mathematical Society and was president of the Women in Mathematics committee of the Real Sociedad Matemática Española. She is currently a professor at UPC, assistant research director of the Department of Mathematics at the same university and a BGSMath researcher and member of its scientific committee.

@mujerconciencia

Carol-de-Britos steamconf

Carol de Britos, is a primary school teacher and coordinator of the third cycle at Escola Virolai. She is responsible for various scientific projects at the school and for its social media.

She works on joint initiatives with the Universitat Ramon Llull-Blanquerna regarding technology and evaluation and the flipped classroom. She participates with UAB in a work group on investigative science. She studied at an English school but it wasn’t until she was immersed in her Biology degree studies, at UAB, that she discovered her vocation. At Escola Virolai she found the perfect environment where she could combine her two passions: science and the English language. As she herself says, she became a teacher so that she would never stop learning.

@CaroldeBritos


Friday, 20 April

9.00

CosmoCaixa

Different Classrooms

Workshops and conference registration

The workshops are designed to be attended in real time and with hands on. They present projects that can be easily taken to the classroom and inspire other projects. These workshops provide specific proposals that can be introduced on Monday in the classroom and are for discovering what is being done locally and everywhere else, for finding inspiration from the experiences of other teachers and researchers, for comparing ideas with those of other participants and for sharing doubts and concerns.


10.00

Parallel Workshops


11.30

Coffee Break


12.00

Parallel Workshops


13.30

Lunch, provided for participants on both activities only (Conferences + Workshops)

Choose and sign up! A double bill that’s a must-see!

See detailed programme here!


13.45

CosmoCaixa

Sala: Agora

Reception of Front Row guests

welcome and coordination by Begonya Folch, Member of the Advisory Committee

begonya folch steamconf

Begonya Folch, A secondary education teacher, she teaches music and project learning at the Institut Quatre Cantons in Barcelona and is a trainer for the Generalitat de Catalunya’s Department of Education. She has been an Associate Professor at UB’s Faculty of Teacher Training. She has also been a member of the team responsible for Catalonia’s School 2.0 Programme, through the eduCat1x1 Project by SIRE (Educational Innovation and Research Service) of the Department of Education and of the School Education Council of Catalonia. She collaborates with ICFO on the Educators Advisory Team, with ICE’s Music Team at UAB and with the Rosa Sensat Teachers’ Association. She publishes her teaching experiences on school education blogs (@4Cants and @Insh4Cantons). Currently she is coordinator of the Escola Nova 21 programme.


14.00

CosmoCaixa

Conference Registrations

(all sessions will have simultaneous translation in Catalan, Spanish and English)


15.00

CosmoCaixa

Auditorium

Conference Inauguration

Jordi Portabella i Calvete, director of Scientific Outreach at CosmoCaixa: la Fundació Bancària “la Caixa” (Barcelona), Ángel Domingo, Deputy Director General of Innovation, Training and Guidance at the Department of Education, of the Generalitat de Catalunya, (Barcelona)

jordi_portabella steamconf

Jordi Portabella i Calvete, Graduate in Biology from the UB. Master’s degree in Environmental Engineering from the UPC. He has been Professor of Environmental Studies of Agricultural Engineering at the UIC and is currently the Director of the Scientific Dissemination and CosmoCaixa Department of the “la Caixa” Bank Foundation.

angel domingo steamconf

Ángel Domingo, is Deputy Director General of Innovation, Training and Guidance at the Department of Education. He is a biologist and educator who dedicates his professional life to teaching sciences, teacher training, educational innovation and redesign in the assessment and learning of students and in the organisation of schools.

Welcome to the conference

Welcome by Frank Sabaté, member of the Steering Comittee and conference presentar.

Frank Sabaté steamconf

Frank Sabaté, teaches at the Escola Projecte in Barcelona, enjoys teaching programming and educational robotics. When he was 10 years old a teacher introduced him to Logo by Seymour Papert. Now, a few years on, he enjoys sharing his experiences and what he has learnt about Scratch.

@franksabate


15.20

CosmoCaixa

Auditorium

Vernacular STEAM and its Role in Education

Nettrice Gaskins, digital artist, academic, cultural critic and advocate of STEAM fields, Boston, (USA)

Local Peer: Laia Sánchez, associate professor of the Audiovisual Communication Department at Universitat Autònoma de Barcelona (UAB), Bellaterra, (Barcelona)

Vernacular STEAM is the integration of cultural or indigenous values identified in product development through the transfer of information. It is through STEAM education that we can explore vernacular knowledge, especially through culturally situated art and design-based inquiry. This presentation explores metaphoric, symbolic or iconic representations of relevant concepts, also called “vernacular science knowledge” or techno-vernacular creativity.

Carme Grimalt steamconf

Nettrice Gaskins attended Georgia Tech where she received a PhD in Digital Media in 2014. Her model for ‘techno-vernacular creativity’ is an area of practice that investigates the characteristics of this production and its application in STEAM. She blogs for Art21, the producer of the Peabody award-winning PBS series, Art in the Twenty-First Century, and published in several journals and books. She was the director of the STEAM Lab at Boston Arts Academy and lectures internationally.

@nettieb

laia_sanchez steamconf

Laia Sanchez, inhabits the areas where the sciences, art, technology and society intersect, where she enjoys sharing knowledge and projects at the Faculty of Communication Sciences at UAB and at Citilab in Cornellà de Llobregat, a Citizen’s Laboratory. She firmly believes that computational thinking, design, transmedia literacy and “co-s” are citizen super-powers and that learning to innovate must become a universal right.

@laias


16.10

Conversation


16.30

Coffee Break


17.00

CosmoCaixa

Auditorium

KIDS, AI Devices and Intelligent Toys

Stefania Druga, Personal Robots research group, MIT Media Lab, Boston, (USA)

Peer Local: Cecilio Angulo, associate professor of the Department of Automatic Control at UPC-BarcelonaTech. Director of the Knowledge Engineering Research Group at UPC,Barcelona

Current artificial intelligence (AI) research efforts are driven by a society where adults see the opportunities of this new technology through the lens of old paradigms of progress. What if people could harness AI applications in novel ways that go beyond problem-solving and specific challenges? We can best begin to explore the potential of AI by inviting children to explore the infinite array of opportunities intelligent technology provides. Young people growing up with intelligent devices have an intrinsically different understanding of how this technology is embedded in our daily lives and are more open to imagine non-prescribed ways to interact and learn from and with it.

Children experience the world through play and make-believe. This sets them at an advantage to explore all possibilities of reading and making the world. In this talk I will show you examples of how children are learning with and from AI and explain why this is a crucial time to involve the next generation in the process of designing humanistic intelligent applications.

Carme Grimalt steamconf

Stefania Druga, is innately curious and passionate about creating and testing new learning models. She is an instructional designer by training, who has evolved into a learning architect and is currently a Research Assistant in the Personal Robots group. She is also a former Googler and graduated from an international Erasmus Mundus Master’s of Media Engineering for Education (France, Spain, Portugal). In the summer of 2012 she was also the Education Teaching Fellow at Singularity University where she advised and coached 80 students from 36 countries. Currently she is leading the Hackidemia organisation (mobile lab for maker Education present in 40 countries), Afrimakers (community of Maker projects in 10 African countries) and MakerCamp (global camps for learning how to build and run makerspaces). Stefania is especially interested in how embodied intelligent agents could play an active role in supporting children and their families to learn more about artificial intelligence through playful activities.

@Stefania_druga

Cecilio-Angulo steamconf

Cecilio Angulo, has a masters in Mathematics from the Universitat de Barcelona and a PhD in Sciences from the Universitat Politècnica de Catalunya-BarcelonaTech. He is an associate professor of the Department of Automatic Control at UPC-BarcelonaTech. He is director of the masters in Automation and Robotics and director of the Knowledge Engineering Research Group, where he is responsible for research projects in the area of social cognitive robotics. Cecilio Angulo has written over 250 technical articles. His research interests include automatic learning algorithms for biomedical signal processing and social robotics in therapeutic systems.

@cecilioangulo


17.50

Conversation


18.10

CosmoCaixa

Auditorium

Tinkering and “Unplanned Learning” in the Classroom

Ryan Jenkins, co-founder of Wonderful Idea Co, Exploratorium, founder member of the Tinkering Studio, San Francisco (USA)

Local Peer: Marc Sibila, Marc Sibila is a professor, musician and maker on the Instròniks education programme , Navàs, /Barcelona)

Tinkering allows learners to express themselves playfully, iterate their own ideas and construct personally meaningful artefacts that represent their current thinking around STEAM topics.

At the heart of this process is what Seymour Papert called “unplanned learning”, spontaneous moments where students develop understanding without being taught. This means making space for moments of failure, unexpected directions and technically wrong or incomplete assumptions about scientific phenomena.

These unplanned learning moments require educators to develop deliberate environments, examples, inspirations and facilitation strategies. We’ll look at individual classrooms and entire schools that exemplify intentional learning design and we’ll reflect on practical ways to get started with tinkering in the classroom.

Carme Grimalt steamconf

Ryan Jenkins is a co-founder of Wonderful Idea Co, a creative studio in Northern California that explores art, science and technology through making and tinkering. Ryan helps train educators, develops playful environments and creates unique handmade exhibits and art pieces for museums and makerspaces. Previously he has worked to create inspiring environments, engaging exhibits and impactful professional development workshops at the Exploratorium. As a founding member of the tinkering studio, he has co-developed exhibits and activities that have been used, adapted and remixed in many libraries, classrooms, makerspaces and museums. He has also worked closely with partners including the Lifelong Kindergarten group at MIT media lab, Reggio Emilia schools and the LEGO Foundation to develop a deep understanding of the best practices and latest developments in education.

@ryanejenkins

marc_sibila steamconf

Marc Sibila is a professor, musician and maker. After spending time in the industrial sector, he now works at EDN school in Navàs (@EDN_navas) where he teaches technology, music and robotics to secondary and baccalaureate students and also those on vocational training courses. He is also a guitar teacher at the local music school, EMM Mestre Castella de Navàs and plays and has played different instruments in numerous music groups. For the last few years he has also been a Maker on the Instròniks education programme (@instroniks) where technology and music come together to create different devices and instruments that can be used to create music. You could say he is a luthier of 21st century electronic instruments.

@MarcSibila


19.00

Conversation


Saturday April 21

10.00

CosmoCaixa

Auditorium

Maker Access for All

Karien Vermeulen, Head of the Education Programme at Waag Society’s Creative Learning Lab, Amsterdam, (Netherlands)

Local Peer: Santiago Fuentemilla, Coordinator at The Future Learning Unit del Fab Lab Barcelona

Karien will talk about her maker education experiences at the Waag Society in Amsterdam and The Netherlands. She will provide insights into the maker movement and the principles of interdisciplinary and open-ended learning through cool and fun projects that combine creativity and technology. The aim is to develop a maker mindset, design teacher training activities and create a learning community, as well as to create a city-wide infrastructure of maker spaces that provides every child with access so that they can become acquainted with maker education and develop their creative, technical and entrepreneurial skills.

Carme Grimalt steamconf

Karien Vermeulen is head of the Education Programme at the Waag Society’s Creative Learning Lab, which develops contemporary, exciting educational formats with experts from education, the maker movement, arts and new media. They enable children to develop their creative and technical skills, to gain sensory (learning) experiences and to express themselves. Karien develops projects on playful learning, citizen science, embodied learning and maker education, including Teacher and Librarian Maker Camp and Amsterdam Maakplaats, in which an infrastructure of 10 Maker spaces in public libraries is being created and librarians are being trained to become maker educators.

@waagop

santi steamconf

Santiago Fuentemilla has a master’s in Architecture from La Salle (Ramon Llull University), Barcelona,. In 2012 he graduated from the Fab Academy, by MIT’s Center for Bits and Atoms (CBA). He is currently doing a PhD in digital manufacturing processes at EGA UPC. Over the last 10 years Santi has worked for several architecture companies. He is currently the design director at OPR in Barcelona, a multidisciplinary studio. Since 2013, he has been part of the Fab Lab BCN team. Santi is co-creator of the POPUPLAB project (Mobile Fab Lab) Santi is a Fab Guru of the Fab Academy academic program and is currently coordinator of the Future Learning Unit at Fab Lab Barcelona.

@SantiFu


10.50

Conversation


11.10

Coffee Break


11.40

CosmoCaixa

Auditorium

How to implement K12 education practices. Discover and implement with HundrED

Lasse Leponiemi, Head of Operations and Partner at HundrED, Helsinki, (Finland)

Local Peer: Eduard Vallory, president of the Centre UNESCO de Catalunya and director of Escola Nova 21 (Barcelona)

Do you want to experiment with new practices and innovations? Would you like to know how your peers are solving similar issues like you in their own countries, states or cities? HundrED, a Finnish non-profit, annually selects 100 of the most inspiring K-12 global education innovations that are tackling some of the biggest challenges in education today and shares them with educators and classrooms across borders.

Carme Grimalt steamconf

Lasse Leponiemi has worked in education and career-planning since 2003. Currently he is focusing on how to help teachers across the world implement HundrED’s selected innovations. He leads the development of HundrED’s online platform hundred.org and the community support functions to best serve HundrED’s network of teachers and innovators. As a part of HundrED he has been developing and implementing educational innovations such as Triplet News, Campus Seminars, Xprt application and many others. He has also been building NGO Mentors of Finland, a non-profit organisation that mentors unemployed young people to find a job, free-of-charge. Annually the organisation helps 700 young people with an 87% success rate. Previously, at the age of 23, Lasse co-founded an e-student counselling service. Anyone in Finland interested in university studies could access the service, which reached over 100 000 students monthly. Since 2012 Lasse has been focused on working with HundrED-related innovations.

@lasselepo

Eduard-Vallory steamconf

Eduard Vallory is a social analyst and change manager. He is president of the Centre UNESCO de Catalunya, director of Escola Nova 21 and furthers a university programme to improve the professional development of teachers, on behalf of the Generalitat de Catalunya. He was a visiting scholar of the Department of Sociology at New York University, having been director of the Barcelona Graduate School of Economics. He has a PhD in Political Science, a masters in Social Sciences, a diploma in Senior Company Management and is a graduate in Philosophy and Journalism. He was a research fellow of Fitzwilliam College at the University of Cambridge, where he carried out research on educating for global citizenship and the world scouting movement, published in Catalan by Proa (2010) and in English by Palgrave Macmillan (2012). He was chief of staff of the Minister for Universities, Research and the Information Society at the Generalitat de Catalunya, Andreu Mas-Colell.

@evallory


12.30

Conversation


12.50

CosmoCaixa

Auditorium

Redefining STEM Education for an Undefined Future

Christa Flores, Stanford FabLearn Fellow & The Asheville Museum of Science, (USA)

Local Peer: Mariona A Ciller, CoFounder and Creative Director at SokoTech, Barcelona

Inspired by the book, Creating Innovators by Tony Wagner and the tools and mindsets of the Maker Movement, this talk describes the journey begun in 2011 to redefine what education in a STEM classroom looks and feels like in a middle school setting. Listen to one scientist-turned-educator’s journey about designing curriculum for an uncertain future. Learn how this curriculum gave up the power of one for the sake of the whole, and how the use of real world problems can engage and empower youth to see themselves as “solutioneers” and the designers of their own future.

Carme Grimalt steamconf

Christa Flores has a degree in Biological Anthropology, and a masters in Secondary Science Education from Teachers College, Columbia University. She is a Stanford FabLearn Fellow studying constructionism through an NSF grant and works at the Asheville Museum of Science. She is the author of Making Science; Reimagining STEM in Middle School and Beyond and co-author of Meaningful Making:, Projects and Inspirations for FabLabs and Makerspaces.

@sciteach212

mariona_ciller steamconf

Mariona A Ciller cofounder and creative director at Soko Tech, she loves OPEN SOURCE hardware and software. She is a graphic and web designer, programmer and a tech and science events producer and organizer. She also designs initiatives for children and young people. She graduated cum laude from Illinois University with a double degree as a Bachelor of Fine Arts and later a Master of Science. She is also a graduate of the Fab Academy of the Massachusetts Institute of Technology (MIT). Her thesis “Free Culture Project”, which combines the power of technology with the transforming power of education, was a turning point in her career, towards areas for redesigning the world of teaching and learning, trying out new models that always include the most advanced technologies.

@mariondita


13.40

Conversation


14.00

CosmoCaixa

Auditorium

Conference Wrap Up

by Lluís Noguera i Jordana, director at CosmoCaixa (Barcelona)

digna couso steamconf

Lluís Noguera i Jordana, director of CosmoCaixa, the Science Museum of the “la Caixa” Banking Foundation. A graduate in Philosophy from UAB with a Masters in Cultural Management from UB and in Public Administration from ESADE, he has also studied International Cultural Relations. He has held the position of Deputy Director of the Science, Research and Environment Area at the “la Caixa” Banking Foundation developing, among others, the assessment project for the science outreach programme.


19.00

CCCB

Theater

Ada.Ada.Ada – Ada Lovelace al Centre de Cultura Contemporània de Barcelona (CCCB)

Barcelona STEAMConf, Public Closing of the Conference (Open to the Public)

Ada.Ada.Ada, an immersive and interactive performance by Zoe Philpott, award-winning storyteller and creator of the show, London, UK

Local Peer: Mariona A Ciller, CoFounder and Creative Director at SokoTech, Barcelona

This is an immersive show about Ada Lovelace, which condenses, in a 60-minute performance, her extraordinary life and legacy.

Zoe Philpott takes the stage wearing an interactive 19th century-inspired dress, which has 4 400 LEDs that she operates with her wearable tech satin glove; the result of a collaboration with the outstanding international technologist and founder of Hackspace London, Charles Yarnold.

ada ada ada steamconf barcelona

Ada.Ada.Ada an immersive action on Ada Lovelace, which condenses, in a performance of 60 minutes, her extraordinary life and legacy.

Zoe Philpott acts on the stage with an interactive nineteenth century suit with 4,400 LEDs operated by wearable tech satin gloves, as a result of the collaboration with the outstanding international technologist and Founder of Hackspace London, Charles Yarnold.


20.00

Conversation

zoe philphot steamconf

Zoe Philpott is an award-winning storyteller and the creator of the one woman show Ada.Ada.Ada, which celebrates Ada Lovelace’s contribution to computer science. She has 15 years of digital experience and over 20 in the arts. She created virtual theatre for education “Kar2ouche” using gaming technology and her work has won 7 BETTs and 1 BIMA, as well as a BAFTA nomination. She has choreographed 4-metre high industrial robots for Ford, created a binaural immersive experience to shine a light on world poverty for the Nike Foundation and designed a 50 000-LED interactive Christmas Tree installation at the White House for Google. She is now combining all her STEAM skills to update history with herstory, starting with the story of Ada Lovelace. Zoe Philpott combines technology with the arts to tell stories that engage new audiences.

@zophilpott

mariona_ciller steamconf

Mariona A Ciller cofounder and creative director at Soko Tech, she loves OPEN SOURCE hardware and software. She is a graphic and web designer, programmer and a tech and science events producer and organizer. She also designs initiatives for children and young people. She graduated cum laude from Illinois University with a double degree as a Bachelor of Fine Arts and later a Master of Science. She is also a graduate of the Fab Academy of the Massachusetts Institute of Technology (MIT). Her thesis “Free Culture Project”, which combines the power of technology with the transforming power of education, was a turning point in her career, towards areas for redesigning the world of teaching and learning, trying out new models that always include the most advanced technologies.

@mariondita